Fashion Illustration

Paper Code: 
HCT 225
Credits: 
6
Contact Hours: 
90.00
Max. Marks: 
100.00
Objective: 

This course will enable the students to-

  1. To focus on design details, creation of styles and rendering techniques using different  

colour mediums.

  1. To enhance the creative skills of drawing, sketching and rendering colours for designing garments and accessories based on themes.
  2. To provide the details about importance of portfolio in fashion field.
  3. To develop the creativity in creating designs for various textures and prints to suit the figures and sizes.   

 

Course Outcomes (COs):

Course

Learning Outcomes                (at course level)

Learning and Teaching Strategies

Assessment Strategies

Paper Code

Paper Title

 

 

 

 

HCT 225

 

 

 

FASHION ILLUSTRATION

(Practical)

 

The students will be able to –

COCT51:Analze the fundamentals of fashion illustration and rendering techniques

COCT52:Develop skills in drawing, editing and transformation through Corel Draw/Illustrator

COCT53:Develop skills in creating textile design through Adobe Photoshop

COCT54:Apply software for innovative projects

COCT55:Develop and analyze various designs for different figures.

COCT56:Adapt their artistic abilities to support their future design careers.

Approach in Teaching:

Discussion, Interactive Lectures, Power Point Presentation, Video, Demonstrations

Learning Activities for the Students:

Self-Learning Assignments, Portfolio Development

Portfolio Development, Power Point Presentations, Individual and Group Projects, Semester End Examination

 

 

 

   

 

CONTENTS

Prepare a portfolio through manual and CAD (Photoshop & Corel Draw) sketching for fashion illustration.   

  • Sketching garment & garment details – Pockets, waist bands, cuffs, sleeves, collars, necklines, skirts, trousers & coats/ jackets                                                                                                                                                                                            14 hrs
  • Studying Anatomy. Stick figure, Fleshing and Skin rendering of 10 ½ head female croqui with different posses (Front, Back & Side view) Theme Rendering – Developing a line of garment & accessories based on theme and fabrics selected for:                                                                                                                                                         46 hrs
  • Casual wear                   
  • Sportswear
  • Bridal wear
  • Evening wear
  • Executive (Business wear)
  • Night wear
  • Beach wear
  • Winter wear
  • Traditional wear
  • Different figure size/types – Sketching designs for various textures and prints to suit the figures and sizes.                                                20 Hrs

     

  •   Sketch the various fashion accessories Belts, Footwear’s, Bags and Jewellery.                                                                                     10 Hrs

 

 

Essential Readings: 

Suggested Text Books:

  • Abling, Bina., (2004) Fashion Sketchbook, Parson School of Design & Fashion Institutes of Technology, Fairchild Publication, New York.
  • Allen, Seamen., (2005) Fashion Drawing: The Basic Principles, B.T.Batsford Ltd, London.
  • Kathryn, Mc Kelvey & Munslow, Janine., (2005) Illustrating Fashion, Blackwell Publishing, London.

Suggested Reference Books:

  • A. Caral Nunnelly, (2009) Fashion Illustration School, A Complete handbook for aspiring designers and illustrators, Hames & Hudson; Thames & Hudson
  • Zeshu, T., (2012), Fashion illustration techniques, Manila: Rockport publisher.
  • Fernandez, A. & Gabric, (2009) Drawing for fashion Designers, London: Batsford Ltd.

E-Resources:

                                                           

                                                             

 

Academic Year: